The article is published In the September issue magazine "The best computer games". Articles from Lika on online games are placed on "Gambling XP" Within four weeks after the relevant magazine number is released for retail sale.

We have already published about half of the key online materials from the September issue of the magazine. In the near future: first glance at Royal Quest , Review of "Sun online" and, perhaps, a preview of the exclusive World of tanks "French tanks". Follow the publications.

In the magazine "The best computer games" Since December 2010 under the heading "Tips for Masters" Tactics are published Aion for each of the classes. Currently, seven classes out of eight are considered. About the seventh class in a row – sorcerer , It will be possible to read in the Oktyabrsky issue of the Lika, which goes on sale on September 20. The previous six articles are partially available on the journal’s website, or you can read them by buying the corresponding lug numbers in retail sale (this is difficult, because distributors prefer to sell only fresh numbers) or through the digital distribution service for “Gambling.ru ".

Now we are placing on "Gambling XP" article From the ninth issue of the magazine . And she is dedicated Gladiator.

Question 1. Is it worth studying at the gladiator?

Gladiator is a self -sufficient comrade. He is able to survive powerful damage, and in one fell swoop to lay many opponents, and inflict an incredible amount of damage on one goal, as well as beat from a distance of seven meters using telescopic weapons. In group campaigns, this fighter can be as the main “tanking” (due to the increased ability to generate aggression, enviable health and the ability to wear armor), and a DPS class. If you strive for an independent game, this is a class for you.

Nothing, we can handle it without a guard!

However, the gladiator has no possibilities for retreat – entering into battle, he is unlikely to hide, faced with superior forces, because he has practically no control skills. Yes, and in maintenance this car for murder is expensive: good equipment is critical for the gladiator, unlike, say, wizards or caster, which are not recommended against “blue” underpants.

Question 2. What to put on?

Gladiator is the only game class that can not only flaunt in any armor, but also fight as many as six types of weapons (spear, two -handed swords, one -handed swords, daggers, fighting hammers, bows). And he will be able to hide with a shield – how to make the right choice with such an abundance of opportunities?

All this is gladiators! Masters to cripple and kill.

Lati. They give very high physical protection, but their bonuses are usually designed for a colleague-passion: most of the lance sets gives a block with a shield, and the shield is unlikely to be very useful to us.

Leather armor. With its help, you can increase the chances of a physical critical blow, but her physical protection has pumped up, and we have no need to evasion-abilities to increase this parameter to any serious numbers, we do not have.

Chain mail. It has a high magical protection: our chances of reflecting negative effects increase by an order of magnitude, and the armor is quite thick – we will not suffer from a lack of physical protection. But why do we need the power of magic in the bonuses of the kit?

Textile. Seriously increases health, magical protection is higher than that of chain mail, but the physical is practically absent, and we do not strive to read spells.

Thus, gladiators usually make the main choice between armor and chain mail. But at high levels, the magical defense of Lat is inaccessible to the chain -high armor, and the physical attack and the chance of a critical blow begin to flicker in bonuses – more useful to the gladiator than the power of magic. So, our choice is latches. For battles with the enemy, spend time on the equipment of the abyss, which gives a plus to defense in PVP, and for going to visit the monsters of the atrea, a set of things from the dungeons, increasing the hatred that the monsters are experiencing for you, in groups you mainly play the role of “tank ".

This is important: When developing the character, spend the kinars accumulated by overwhelming work on the boots and mittens of the level of the 33rd level-they will give the speed we need and the speed of attack.

Question 3. What will we fight?

Spear. Attractively by a large scatter of damage, allowing to unexpectedly dumbfound the enemy with a hurricane attack. In addition, the parameters of the best telescopic spear (the spear of the Legat of the 47th detachment) noticeably surpass the parameters of the two-handed sword-telescope Triron/Rank. For battles with the enemy, the ideal option would be to cross the spear of the 47th detachment with an elite spear of the 50th level for the points of the abyss: such a weapon will give the speed of attack, the PVP-bonus, and the highest damage.

Barama Legat can give you the best telescopic spear in the game. However, it is immensely greedy.

Two -handed sword. It has a higher accuracy of the attack – you do not have to, swearing through your teeth, tolerate misses over enemy. However, the basic indicator of a critical blow in a two -handed is lower than that of a spear. This is a good choice for battles with monsters where the distance of attack is not so important – unlike winged enemies, monsters do not seek to leave the gladiator behind.

One -handed swords/daggers. For them you will have to install the appropriate set of stigm and lose the opportunity to apply mass strokes. And you can forget about the eight -meter distance. However, the amount of damage per second will be comparable to the damage of the killer, and in campaigns on the dungeons, such a team member will well strengthen the combat power of the team. And the number of divine stones increases – they can be inserted into both weapons, surprising the enemy, for example, with an unexpected paralysis and the prohibition to read spells.

Onion. A very important part of the gladiator equipment, especially in battles with an enemy race. Aion allows you to maintain two weapons: throw a spear behind your back and finish off the enemy with a label with an arrow, without letting the bleeding opponent escape from the battlefield. In addition, the bow has a chance to stun the target when applying critical damage – improve it with stones of a critical blow.

Question 4. Than to improve uniforms?

Support the magic stones of a physical critical blow, attack and health – improving their equipment, you will seriously increase these indicators. Get an indicator of a physical strike of 500 units – this is quite enough even taking into account the fact that enemies in the armor -improved magic stones can resist critical damage. In addition, damage can be increased additionally, looking at the auction,-dumplings of Kallidon (mmm, dumplings!) and the scrolls of a physical impact will help to disperse this parameter to 600 or more.

Everything is clear with the attack – such stones will help to apply more damage. However, the overall attack consists of the “white” and “green” part, and the stones add only a green indicator that is not taken into account when calculating the effects of our enhancing skills. Free cells for magic stones can be filled with health stones: 95 health points from each stone – not jokes.

Note: There is a variant of "chain mail, improved by magical stones that increase magical protection". Is it worth sacrificing physical protection and part of damage for the sake of a little chance to reflect magical skills? There is something to think about.

Question 5. Is it worth spending on divine stones?

Divine stones used in weapons allow you to impose an additional effect on the target with a certain chance. There are a great many of them, but not all are suitable for our purposes.

Paralysis. Paralyzes the target with a probability of 2%. The enemy is immobilized, cannot read the spells, heal himself, attack you, and also get rid of this state (a way to get rid of paralysis is called a “colleague-kisser” and not always at hand). Very useful stone: makes it possible to apply its proprietary tactics – a lot of damage in a short time.

Nemota. Prohibits the use of magical skills with a chance of 5%. Not only will he shut up wizards and spells, but will not allow healers and sorcerers to be treated, killers and archers – increase their attack and evasion, and colleagues in heavy armor – use protective and treating abilities. The effect of non -metabolic is removed by a strong healing potion, however, a fairly high chance of operation makes it possible to apply it twice in a short time until the potion has time to reload.

Magic damage. Divine stones that make it possible to inflict additional damage with magic, popular for campaigns in the dungeons of atrea – non -metabolic and paralysis rarely act on powerful bosses of the Aion, but magical damage will seriously increase the attack of your team.

Under the influence of non -meta, the enemy is helpless as a child.

Question 6. Preparation for battle: what to provide?

The set of combat skills of the gladiator allows him to inflict hurricane damage, with a powerful attack, discouraging the enemy – and sometimes the whole crowd, taking advantage of the skills of mass destruction. In addition, this is a strong and tenacious warrior, capable of healing himself without the help of doctors – “restoration of vitality” adds 204 health points every six seconds for a minute.

The use of an aggressive rack will add 80% of the attack to our gladiator, and also increase its velocity by 10%. It costs 3,000 points of divine energy accumulated during the murder of monsters and enemies.

Note: In the upcoming update 2.7 The price of this skill is reduced to 2000 points.

And for 4000 points of divine energy, the blessing of Nedjakan can be activated – it not only gives 80% of the attack, but also increases physical protection by 30%, and the speed of attack and running – by 20%. The ability to prepare for the attack will increase the attack of the gladiator by 15%, the concentration on parrying will allow the next dozen physical attacks to block the weapon. Fury, which can be activated by getting rid of shock from stunning and overturning states, will give as many as 100% attack – though 30% lowering physical protection.

If the enemy prevails and your health fell below 10%, the passive ability of indestructibility will give you an additional chance to stun the enemy.

Question 7. To delete a candelabrum al with a pillow?

The worst weapon of the gladiator is its mass attacks, hitting six opponents at the same time. These are such abilities as the shock power of the sword – a massive blow from a fifteen -meter distance, lowering the physical protection of targets by 500, chains of skills “a wave of destruction – a shock wave – a double wave, a wave of destruction – a wave of pressure”, “a vampiric wave – a shock wave – a double wave – a double wave "And other possible combinations – a whole group of enemies will be defeated or crippled in a short time! Another skill of mass damage can be used after removing shock – an outbreak of anger will overturn six goals, causing them a good damage to them.

But not only mass attacks (rather interfering with the gladiator in campaigns in the dungeons) make up his combat arsenal. The chain “furious blow – a critical blow – a bone – ruthless blow” will cause targets incompatible with life damage, and “a fierce blow – a critical blow – a blow of anger” will not only instruct the enemy of bruises, but also drop it from the ground.

By the way, about overturning. A spear and a two -handed sword have a passive feature – a chance to overturn the enemy by any blow, so you can hope not only for your skills! With the help of a jerk to the victim, the gladiator is able to jump to a fallen enemy after 15 meters, applying him Coupe de Grace. The lies and the last blow allows you to beat. And the ability of the air web will throw the target and enclose in the shackles, preventing it from moving, treating and attacking (lowering it to the ground, you can hit the ability to cut its wings).

The team has a wizard? Do not use the ability to trim the wings, the magician will apply much more damage on a spider web with your magic fist.

Question 8. From all Stigm an equal sense?

Although our set of Stigm depends mainly on the preferred weapons, there are stones that any self -respecting gladiator acquires. The armor of the balance will not allow enemies to stun the gladiator, turn it with his back or drop it in the ground (and the magician with its air shackles will fall into trouble). The capture of the legs immobilizes the enemy and will not let him dodge, and preparation for battle will increase the attack in PVP by 25% and increase the accuracy of magic by 300.

Note: Although the gladiator does not have magical skills, the accuracy of magic will increase the likelihood of triggering the capture of the legs and divine stones.

The second wind will restore 35% of health, increase it by a maximum of 35% and protect against critical strokes. Health will help restore 20% of health and also increase survival, but the time of reloading of these two abilities is common, so you should choose one thing.

If our choice is a spear, set a wave of earthquakes and a vampiric wave. These mass attacks will make it possible to fight with entire groups, as well as open some skills chains. In battles with the enemy race, isolation prohibiting the use of physical skills, a berserch stand that increases the damage by 80% (while reducing the accuracy of the strokes and physical protection of the gladiator), and the cut of the legs is immaturing target.

If a divine stone works with a mass stroke – paralysis or dumbness will act on all goals at once.

This is important: The effect of the cut of the legs is treated with a strong healing potion. It is impossible to get rid of the capture of the legs with it.

In the remaining cells, you can install stigma drink blood and a descending blow that make it possible to strike at the fallen enemy.

THIS IS INTERESTING: As a rule, a full branch of spear skills is not installed due to a long time to reload its capabilities. In addition, some of them have the time of preparation, which in the heat of the battle of death is like.

In your hands you have daggers or swords? So, Stigma practice of paired weapons has already been installed. It remains to add to her the master of the counterattack (triggered by the parrying, this skill is stunning the target), air blow (remote attack from 15 meters) and a chain stab – a chopping blow – a sword of a vampire. However, these stigoms are practically useless in PVP, and even more so in air battle – use the spear there.

Question 9. How to survive in battle?

  • Do not scare unexpected attacks! A runaway goal is a light target, in addition, the gladiator is unlikely to avoid the action of inhibitory and controlling skills. If the enemy is noticeably better or appeared with the support group, retreat consciously, twisting your head in search of the allied troops, the NPC of your race or obstacles that will prevent the enemy from stripping distance blows. Or maybe the air flow is laid nearby? Jump into it and tear yourself away from the enemies, dive right onto the head of the platoon of colleagues, and a serious fight is waiting for your life.
  • Study the behavior of the enemy! Good knowledge of the possibilities of other classes is the key to victory, because the outcome of the battle often decides fraction of seconds, and a competent disposal of their skills will turn off the course of the battle in your favor.

Take a separate chat tab for combat skills of enemies – it will inform you if a fight is pushed.

  • Let the number of enemies not bother you! The gladiator is well protected and can destroy two or three alone. And if it doesn’t work out, do not despair, because every death by the opponent’s hands gives you something more valuable than glasses of the abyss – the experience that you use in the next battle.
  • Carry horror and confusion in the enemy rows! Bursting into the crowd, destroy one enemy and finish off the rest with mass blows, until their surprise and confusion gave way to counterattacks.
  • Fighting in the team, follow your team! Help the healer – prevent the killer attacker on him, stop the enemy guard, achieve a wizard who strives to ennoble the landscape with trees that grew out of your colleagues.

Question 10. How to learn to win?

All the strengthening abilities of the gladiator are summarized, so it inflicts monstrous damage with his frightening spear. Impudence, assertiveness, sudden flurry of strokes – these are the conditions of victory in the battle. Test enemies, do not give them a second of respite! Do not forget to use the preparation for battle/preparation for the attack, entering the battle.

However, not all classes will be scattered, like card houses, from our attacks. Study the skills of possible opponents, learn from your mistakes, and we will try to give several general recommendations.

Guardian. It is dangerous of its incredible survivability – a large number of skills restoring health and the ability to protect against physical attacks make it an unpleasant opponent. Although the guard cannot be compared with us in the indicators of the attack, he is able to wind the nerves to the gladiator, blocking his attacks with a shield, reducing the damage from them by fifty or even 100% and completely restoring his forces. Do not hope your ability to cause serious bodily harm – sometimes it is useful to run away from this enemy until the action of his protective skills ends.

Note: The guard is able to use the wings cleansing and get out of the capture of the legs. In addition, he is often equipped with a telescopic two -handed sword, and keep it at a distance, like a killer, will not always come out.

Gladiator. The equipment of his colleague and his ownership of their class will come into confrontation with yours – look for weaknesses in his tactics, carefully monitor the skills that he applies. A good connection with game servers is also an important point in this battle, do not save on the computer and quality of the Internet connection.

Murderer. Although this insidious enemy fights two swords, his magical skills are most dangerous, and the only possibility of control is stunning/air shackles. Use the armor of the balance and concentration on retorting in the battle with it, and it will become powerless. Acceleration will allow to catch up with the enemy who realized that he could not overcome you, and the capture of his feet or cut of his legs is to immobilize him in order to kill the presumptuous killer without interference. Use and isolation – left without the opportunity to use your abilities, the killer will dissolve in the air flow.

Note: Any mass attack will allow you to remove the killer from the dusk under camouflage.

Shooter. He knows how to hide under camouflage, but he, unlike the killer, will allow us to declassify the discovery seed – you can save mass attacks. Try to survive his initial onslaught, turning on concentration on parrying and restoring a health supply with a second breath – discharging all your attacking skills, it will not be so dangerous. The shooter has a chance to stun you with any shot – do not forget about the armor. Archers usually have a rather big indicator of dodging – the capture of the legs, which reduces the corruption of 1000, will deprive https://golden-genie-casino.co.uk/ the shooter of this advantage, and the isolation will not allow it to use his skills.

Can't catch up with the target? Shoot on onions!

Note: use his weapon – onions, if a half -dead shooter runs away from you, and other opportunities to stop it exhausted.

Wizard. Dangerous in both of his hypostases – if the magician prefers an attacking school, he is able to inflict incredibly damage in a relatively short time. If he chose the control path, then he will not only be able to evade your attacks, but also applies ice armor, applying 1000 units of damage for each of your blow. But if you have a telescopic spear, ice armor is not a hindrance – just move out seven meters, putting the wizard in the capture of the legs, and their effect will cease to act. In addition, the magician has a gift of iron that absorbs 10,000 damage within five seconds. Take a surprise-a berserker stand and an aggressive stand or the blessing of Nedjakan will allow the wizard to kill a wizard from three or four strokes.

This is important: The operation of the effects of non -metabolic or paralysis from divine stones make the wizard helpless – use it until he came to your senses.

Caster. These guys know how to turn you into a panic flight – while you cannot use your skills. In addition, enhancing spells hanging on you – minus when battle with the caster. After all, he is able to remove them from you, causing additional damage for each. He beats weaker than the wizard, mainly by skills that gradually take health. Use a strong healing potion to increase your chances.

This is important: The caster used a replacement? All damage receives a creature called by him.

Healer. It is a little worse than ours, it wears chain mail and is able to reflect the capture of the legs, cuts of the legs and the effects of divine stones – most healers enhance their equipment, increasing magical protection. His shackles are immobilized, like our capture/cut of the legs, but they have only ten seconds of recharge time, which the healer actively uses, constantly maintaining a distance with the gladiator. However, this class does not differ in powerful spells and good magical accuracy. Use a berserker rack, an aggressive rack or a blessing of a nonsense, drink a strong healing potion, getting rid of the shackles and gradually taking the life of effects, and the doctor is not a tenant.

This is important: Getting rid of overturning by removing shock, the healer will most likely apply the absorbing damage of the protection and try to escape. However, under the cover, he cannot use his skills – this is your chance to use the capture of the legs.

Sorcerer. Protected no worse than the healer and is also capable of self -medication, but it makes it worse and slower. Sorcerers prefer a contact battle and are able to drop you on your back, so do not forget about the armor of the balance. The sorcerer is not able to control your movement as a healer, but it can forbid you to use physical skills – drink a strong healing potion, and you are again in the system. Concentration on the parrying, the berserker stand, an aggressive stand or the blessing of Nedjakan will allow the gladiator to count the victory – the damage from the staff of the sorcerer does not withstand any criticism compared to the spear.